Overview
- Damage: Base weapon damage + 1d12
- Reach: 10ft
- Requirements: Strength 17
- Properties: Heavy, Two-Handed, Reach
- Special Properties:
- Attacks can target two adjacent creatures within range with one swing
- Wielders have disadvantage on Stealth and Acrobatics checks
Description:
These titanic weapons—greatswords, mauls, and greataxes forged on an excessive scale—trade any semblance of subtlety for overwhelming force. Weighing twice as much as their standard counterparts, they demand Olympian strength to wield. Those who can manage the heft can cleave through clustered foes at extended reach, delivering a crushing bonus to damage with every impactful blow. All that mass makes nimble movement difficult, leaving wielders less graceful while they carry these arms.